Let's say I just add a simple little image:
var image = scene.add.image(200,200,'simple-little-image.png');
Then later, I want to destory it. Not just hide it, but remove all of it's data and everything.
I checked the docs and the image class doesn't have any sort of
destroy function. However, it has an
ignoreDestory boolean. Which makes me think the
scene must remove it? But I cannot find a method for removing images in the
scene class's docs.
And looking through the
scene class in the console, I can't find any functions of it's children that would remove the image.
So, How do I remove the image and all of it's data?