Let's say I just add a simple little image:
var image = scene.add.image(200,200,'simple-little-image.png');
Then later, I want to destory it. Not just hide it, but remove all of it's data and everything.
I checked the docs and the image class doesn't have any sort of kill
or destroy
function. However, it has an ignoreDestory
boolean. Which makes me think the scene
must remove it? But I cannot find a method for removing images in the scene
class's docs.
And looking through the scene
class in the console, I can't find any functions of it's children that would remove the image.
So, How do I remove the image and all of it's data?
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